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|| - The hero button
visually marks the Hero's position.
||- The dealer button
visually marks the Button's position.
If you have never worked with poker ICMs then we recommend that you look at the
ICM Calculator first and read the material available there. In the future
we hope to include a thorough tutorial for the calculator and applicator. Until that day use the forums for any questions
regarding how to use the software. A final option is to download SnGPT
and read the tutorials available within the program.
It is called an ICM Applicator because it applies numerous results from the ICM Calculator to model a single, heads up hand.
It calculates a specific set of equities including the equity if the Hero folds and the equity if the Hero calls. The equity if the Hero
calls is determined by the percentage that he wins the hand, the equity from winning the hand, the percentage he loses the hand, and the equity
he gets from losing. The win and lose percentage are based on their hand ranges while their resultant equity is based on their chipstacks. After
computing the necessary equities and exhausting all possible combinations of the two hand ranges, the ICM Applicator is able to say definitively
whether or not one should play in this circumstance.
Hand ranges are represented using a string of characters. It accepts pairs
(ie. JJ), pair ranges (ie. JJ+ & JJ-KK), suited hands (ie. AKs), unsuited hands (ie. AKo), both suited and unsuited (ie. AK),
hand ranges (ie. A2+ & A2-A5), and percentages (ie. 67.2%) where it uses the top specified percentage of hands.
The rankings used to select the "top" hands is commonly referred to as the Sklansky-Chubukov rankings. Any combination of the above
can be strung together when seperated by commas (ie. 20%, A2+, 22-66). Finally, an asterix can be used to denote any two hands (ie. *) which
would be equivalent to entering 100%. Nothing is case sensitive.
When the Compute Range button is clicked, it will return a result that has a Push or Call range and a Bubble range. The calculator
computes how much equity you gain from pushing with all 169 starting hands and if that gain in equity is larger than the specified
Min Edge, then that is added to the Push or Call range. If the hand's gain in equity is lower than Min Edge,
but is within Bubble Edge then that hand is added to the Bubble range.